Hollow World Mud
"A nice place to play." - Someone

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* * NEWS FROM ASGAARD * *


January    28th, 2008
  Loaded backup from January 19th for all Houses and Save-rooms.

January    22nd, 2008
  Solved "corpse" bug created by consume timer where a corpse would be
    consumed in only one tick.

January    21st, 2008
  Increased consume timer to 5 MUD-days.
  Added Houses and "Small Save" rooms to list of rooms imune to consume timer.
  Corrected news years from 2007 to 2008 :P

January    20th, 2008
  Implemented consume timer in objects, meaning that objects left on the
    ground will eventually be consumed by that evil horde of maggots.
  I may have forgotten some details, so I expect some bugs to appear other than
    the maggots.

January     9th, 2008 - continuation
  Solved "2nd autospawn go to Void" bug.
  Removed "Autospawn" from the students. Too easy. Put it on some other mobs.
  Adjusted EXP factor to continue progressing until remort 250.
  Added damage improvement based on the remort's EXP factor.

January     9th, 2008
  After a small period offline due to a sneaky bug, the MUD is back
    with "Autospawn". Only some mobs so far got it, namely the so called
    "students". Autospawn makes the mob respawn right after being killed,
    reducing waits for resets when all what's needed is experience.


...all news log

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